ObjFW
OHGCFGameControllerProfile.h
1 /*
2  * Copyright (c) 2008-2025 Jonathan Schleifer <js@nil.im>
3  *
4  * All rights reserved.
5  *
6  * This program is free software: you can redistribute it and/or modify it
7  * under the terms of the GNU Lesser General Public License version 3.0 only,
8  * as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13  * version 3.0 for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * version 3.0 along with this program. If not, see
17  * <https://www.gnu.org/licenses/>.
18  */
19 
20 #import <GameController/GameController.h>
21 
22 #import "OHGameControllerProfile.h"
23 #import "OHGCFGameController.h"
24 
25 OF_ASSUME_NONNULL_BEGIN
26 
27 @class GCControllerLiveInput;
28 
29 __attribute__((__availability__(macOS, introduced=14.0)))
30 __attribute__((__availability__(iOS, introduced=17.0)))
31 @interface OHGCFGameControllerProfile: OFObject <OHGameControllerProfile,
32  OHGCFMapping>
33 {
37  *_directionalPads;
40  OFDictionary<OFString *, NSString *> *_directionalPadsMap;
41 }
42 
43 - (instancetype)init OF_UNAVAILABLE;
44 - (instancetype)oh_initWithLiveInput: (GCControllerLiveInput *)liveInput
45  OF_METHOD_FAMILY(init);
46 @end
47 
48 OF_ASSUME_NONNULL_END
An abstract class for storing objects in a dictionary.
Definition: OFDictionary.h:84
The root class for all other classes inside ObjFW.
Definition: OFObject.h:692
A profile for a OHGameController.
Definition: OHGameControllerProfile.h:45