20 #import "OHGameControllerElement.h"
22 OF_ASSUME_NONNULL_BEGIN
25 + (instancetype)oh_elementWithName: (
OFString *)name analog: (
bool)analog;
26 - (instancetype)oh_initWithName: (
OFString *)name
27 analog: (
bool)analog OF_METHOD_FAMILY(
init);
instancetype init()
Initializes an already allocated object.
Definition: OFObject.m:696
A class for handling strings.
Definition: OFString.h:143
An element of a game controller, e.g. a button, an axis or a directional pad.
Definition: OHGameControllerElement.h:41